Admittedly, the game really doesn’t bring much new to the table. Make no mistake, this feels more like an expansion to Halo 3 than a full- blown sequel. The game is still a first- person shooter where you tear through waves of alien bad guys, albeit with a slight twist.
The story is set during the events of Halo 2, when the alien armies of the Covenant are ravaging the Earth city of New Mombasa looking for an ancient relic of unknown origin. Instead of following the exploits of the superhuman Master Chief, the protagonist of the original Halo games, you’re put in the shoes of The Rookie, a seemingly mute member of the Orbital Drop Shock Troopers: the titular ODSTs.
That’s probably the biggest change from the main series: You aren’t Master Chief. You aren’t an invincible half- man, half- killing machine demigod: you’re a guy with a gun trying to survive. There are things that you could do as Master Chief that will get you killed as an ODST, and killed quickly. You have to think differently, making more use of cover and flanking and battle tactics. Another big departure is the presentation of the story. Instead of a strictly linear experience, The Rookie is lost in the city trying to find the rest of his squad. As he sneaks through the city he finds artifacts connected to the lost soldiers: a discarded helmet, a bent rifle, a piece of an explosives detonator. Each artifact begins a new mission presented as a flashback, each flashback a white- knuckle set- piece action sequence for which the series is famous.
This method of taking us through the story is something Bungie has never done with the Halo series, and it’s a gamble that pays off. By showing us the aftermath of each battle and then taking us back to play through it, it creates a sense of immersion otherwise missing in the series. That, and without the constant narration from the original series’ erstwhile companion Cortana, we’re forced to put the pieces together ourselves, making for a slightly more satisfying experience.
I say slightly because it feels as if Bungie doesn’t trust us to figure the story out on our own, so the “detective” portion of the game is insultingly easy. Finding the artifacts connected to the squad members is as easy as playing Marco Polo. I felt like I’m cheating by finding them so easily, and then being given a game achievement called “ Super Sleuth.”
Admittedly, the game really doesn’t bring much new to the table. Make no mistake, this feels more like an expansion to Halo 3 than a full- blown sequel. The game is still a first- person shooter where you tear through waves of alien bad guys, albeit with a slight twist.
The story is set during the events of Halo 2, when the alien armies of the Covenant are ravaging the Earth city of New Mombasa looking for an ancient relic of unknown origin. Instead of following the exploits of the superhuman Master Chief, the protagonist of the original Halo games, you’re put in the shoes of The Rookie, a seemingly mute member of the Orbital Drop Shock Troopers: the titular ODSTs.
That’s probably the biggest change from the main series: You aren’t Master Chief. You aren’t an invincible half- man, half- killing machine demigod: you’re a guy with a gun trying to survive. There are things that you could do as Master Chief that will get you killed as an ODST, and killed quickly. You have to think differently, making more use of cover and flanking and battle tactics. Another big departure is the presentation of the story. Instead of a strictly linear experience, The Rookie is lost in the city trying to find the rest of his squad. As he sneaks through the city he finds artifacts connected to the lost soldiers: a discarded helmet, a bent rifle, a piece of an explosives detonator. Each artifact begins a new mission presented as a flashback, each flashback a white- knuckle set- piece action sequence for which the series is famous.
This method of taking us through the story is something Bungie has never done with the Halo series, and it’s a gamble that pays off. By showing us the aftermath of each battle and then taking us back to play through it, it creates a sense of immersion otherwise missing in the series. That, and without the constant narration from the original series’ erstwhile companion Cortana, we’re forced to put the pieces together ourselves, making for a slightly more satisfying experience.
I say slightly because it feels as if Bungie doesn’t trust us to figure the story out on our own, so the “detective” portion of the game is insultingly easy. Finding the artifacts connected to the squad members is as easy as playing Marco Polo. I felt like I’m cheating by finding them so easily, and then being given a game achievement called “ Super Sleuth.”
Another letdown is the side- story we’re tasked to discover about a young refugee girl trying to get back into the city as the Covenant attacks. I know the writers put a lot of effort into writing this hidden story, but I couldn’t care less about it. At no point did it seem relevant to the game, and listening to the installments felt more like a chore. Eventually I just started finding the chapters just for the achievement points. This may just be me, but the highlight of the game was the voice acting. The leader of the ODST squad is none other than Captain Mal himself, Nathan Fillion! Even better, two of the ODSTs are played by fellow Firefly veterans Adam Baldwin and Alan Tudyk. Rounding out the cast is Tricia Helfer, who plays the naval intelligence officer the player is tasked with saving towards the end of the game. It’s nerd paradise.
I haven’t talked about the new multiplayer mode Firefight, because if you’ve played Horde mode on Gears of War 2, you’ve already played Firefight. It’s the same thing: you and your friends fight wave after wave of computer controlled enemies for points. Don’t get me wrong, it’s fun, but it’s obviously patterned on the success of Gears.
The campaign is short and the formula changes little, so in a way it’s tough to justify paying the full price for this game. However, the $ 60 price tag gets you an outstandingly written and fun ( if short) campaign, a fun new multiplayer mode, and an extra disc with all of the Halo 3 multiplayer maps. Oh, did I mention Nathan Fillion is in it?